Tag: ship malfunction Page 2 of 4

#158: Valhalla (DS9 #10)

This week, when an influential Cardassian figure dies, a whole host of potential heirs line up to fill his boots. But when a derelict starship starts asking questions about the afterlife, Sisko has to stay on his toes to make sure he isn’t the one who gets Sunday-schooled. Will Dukat get that big promotion? Will O’Brien get to play with a new toy? And can DS9 get its outbreak of crabs under control? All this and more in Valhalla, where we take on the ugly elephant in the room.

#154: Recovery (TOS #73)

I can’t believe we’ve made it this far already. It seems like only yesterday we were kicking off with The Motion Picture, and now we’re getting ready to dive into the sixth Star Trek television series. Sixth! That’s absolutely bananas. I can’t wait to dive headfirst into the adventures of Burnham, Tilly, Saru, silver-fox daddy Pike, and all the—

Wait, what? We’re not on Discovery? What are we on? …Oh, Recovery? Oh. My bad.

#140: Crossroad (TOS #71)

This week, the Enterprise can’t turn around: it’s in Lovecraft country. But when a ship emerges from a nebula that things more commonly go into, its crew claims the Starfleet of its time is in the pocket of Big Microchip—and one of Kirk’s crew is the CEO. So who’s the sellout? What are the real dangers to watch out for in space? And is “redshirt” actually a term used by Starfleet officers? All this and more in Crossroad, the book where Nemo is the last thing you want to find.

#107: Grounded (TNG #25)

This week, the Enterprise gets totaled, and worst of all, they can’t even sell it for scrap. But Picard is determined to get it back in one piece, and it’ll take more than some hairy mud to stop him. Meanwhile, Data helps ease a socially awkward girl into the complexities of contact with the most frightening creature of all: men. What’s the benefit of being voluntarily overweight in the future? What does Riker really get out of playing the trombone? And is there any Earth sport Worf won’t treat like gladiatorial combat? All this and more in Grounded, the book that demonstrates the real reason for technobabble.

#105: Shell Game (TOS #63)

This week, the Romulans decide to build their own Terok Nor—with blackjack, and hookers—but when they can’t stand the (lack of) heat, they find themselves forced out of the kitchen. When the Enterprise investigates the drifting station, they find themselves getting the same cold shoulder. Now they have to find the thing going bump in the night, and Scotty’s goofy ghost stories aren’t helping. Does Walter Koenig have dirt on the L.A. Graf ladies? What does a Romulan dildo look like? And whatever happened to sonic showers? All this and more in Shell Game, the book that will never know the joy of a Coney Island footlong.

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