Author: jess Page 52 of 69

#060: The Captains’ Honor (TNG #8)

This week, a planet of peaceniks needs help controlling its feral cat infestation, and the Enterprise is one of two ships enlisted for ad hoc animal control. But when the other captain recommends an aggressive plan of attack, Picard thinks doing as the Romans do may not be such a great idea. What exactly is Admiral Delapole’s nickname? Is there a regulation against quoting regulations? How can a society based on a total lack of self-preservation maintain itself? It’s the book where you can totally tell it’s a stunt double.

Judgment Rites, Week 5: Voids

The Enterprise is redirected by Admiral Richards to study the Antares Rift, a highly unstable part of space. Everyone who has previously attempted to survey the Rift has disappeared without a trace. So yes, let’s send the finest ship into the fleet right smack dab into the middle of it. Seems legit!

Shore Leave #15: Late!!

Shore Leave is the non-Trek culture arm of the Deep Space Spines website, posted every other Tuesday and made possible by donations to the site’s Patreon.

Well, it finally happened: an article is going up on this site in excess of 24 hours late. It was inevitable, perhaps more so on a week where three posts are supposed to be going up (and Wednesday’s Judgment Rites installment isn’t looking too timely either). But hey, at least I saw some stuff this time around!

#059: Masks (TNG #7)

This week, the Enterprise and Ambassador Davy Crockett explore a planet that’s all masks all the time. While Picard bunks with a new lady friend, Riker gets worried enough about the captain’s curfew to cruise the neighborhood looking for him, and along the way they all hope to rock out with the Almighty Slayer. Can Geordi and Wesley be trusted with the conn? What are Deanna Troi’s last wishes regarding body disposal? Today, we look at Masks, the book that would (never) be king.

Judgment Rites, Week 4: Light and Darkness

“Light and Darkness” is the second part of the game’s major story arc, and it cuts right to the chase: there’s some kind of distress signal coming from Onyius II, go check it out. The economy of storytelling is impressive. No drawn-out space battles, no jibber-jabber—simply straight to the action.

Page 52 of 69

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