Category: DS9 Page 6 of 10

#170: The Laertian Gamble (DS9 #12)

This week, when Bashir agrees to gamble on a telepath’s behalf, he breaks more than just the bank. When entire ships and moons start disappearing, Dax and Kira have to wrestle with the forces of chaos itself to bring them back. What’s the deal with Complexity Theory? What are Ferengi priests like? And is the closest point of comparison for this book really that episode? All this and more in The Laertian Gamble, the book that’s brought to you by Meat Product 62!

#169: Field Trip (DS9 YA #6)

This week, when Keiko promises Sisko her class’s field trip to the Gamma Quadrant will be totally safe, it’s almost as if she’s never seen Star Trek. But when a Cardassian attack forces an emergency landing, Jake’s Bigfoot sighting might be the thing that saves them all. How much say does the senior staff have in Keiko’s curriculum? How badly are the YA books and the show going to de-sync? And is Nog the big mood of 2021? All this and more in Field Trip, the book that remembers a more innocent time.

#167: The Ferengi Rules of Acquisition (DS9, misc.)

This week, Quark overcomes the considerable handicap of being a fictional character to bring the accumulated wisdom of his species (or at least a fraction of it) to our bookshelves. But it remains to be seen whether this light sampling of alien aphorisms is worth the latinum. Do the Rules hit different in a book? Is “sexual icon” a value judgment one can make about oneself? And what does Forrest Gump have to do with any of this? All this and more in The Ferengi Rules of Acquisition, coming soon to a theater near you!

#164: Arcade (DS9 YA #5)

This week, Jake Sisko becomes the first kid in history to get grounded for acing a test. But when the hottest new video game on the promenade starts putting all comers into comas, he may be the only pinball wizard who’s up to the challenge. Why is a Ferengi giving out free plays? Where is the Ultimate Crown of Wisdom? And can video games truly be part of a well-balanced life? All this and more in Arcade, the book where all those games really will rot your brain!

#161: Devil in the Sky (DS9 #11)

This week, a Horta bound for Bajor gets forcibly rerouted by Cardassian raiders. But when Kira, Bashir, and Dax go to retrieve her, they learn her capture is only half the story. Meanwhile, Odo and O’Brien have to move fast to keep Deep Space Nine from being turned into an all-you-can-eat buffet. Has Odo finally found his comfiest form? Is everything okay at Chateau Picard? And how is Brightspot’s acting career going? All this and more in Devil in the Sky, the book that underscores the need for stronger holosuite privacy.

Page 6 of 10

Powered by WordPress & Theme by Anders Norén